We're just days away from Nintendo launching their new console, but the rest of video games haven't gotten out of the way; instead, we're still drowning.
Editor-in-Chief Austin Walker is back, as is Managing Editor Danielle Riendeau and Senior Reporter Patrick Klepek. We kick things off with Get Out, the breakout horror debut from Jordan Peele—yes, of Key and Peele. There aren't any spoilers; it's a discussion about tone. Elsewhere, we all spent a few hours with Night in the Woods, a trip to America's rust belt by way of cat people. With the time left, we tapped The Question Bucket.
A week from now, Nintendo will not only launch a new console, but a brand-new Zelda game, one that’s promised big changes for a franchise that’s been looking for new directions.
Though Editor-in-Chief Austin Walker is technically still on vacation, he’s returned to taunt Senior Reporter Patrick Klepek with a copy of Breath of the Wild, and impressions of his hours with the game—at least, as much as Nintendo’s strict embargo will let him. We also dive deeper into our impressions of Horizon: Zero Dawn, another ambitious open world game that’s finally arriving next week.
Even though we're taking the day off, that can't stop the podcast, especially since we're finally allowed to talk about our time with Horizon: Zero Dawn.
Editor-in-Chief Austin Walker is still on vacation, but Senior Reporter Patrick Klepek is holding down the fort with Managing Editor Danielle Riendeau and Group Publisher Joel Fowler. (Group Publisher means he helps manage the site and deal with boring stuff like money.) Besides discussing Horizon: Zero Dawn, we celebrate Joel finally beating Dark Souls 3, and dip into The Question Bucket.
Since many of the games we're playing right now can't be talked about until embargoes lift, we had to look for different topics of conversation.
With Editor-in-Chief Austin Walker on vacation (if you're reading this, Austin, that's not what people do on vacation), Social Editor Danika "Definitely Knows How to Write a Poem" Harrod joined Senior Reporter Patrick Klepek and Managing Editor Danielle Riendeau to discuss recent events with YouTube personality PewDiePie, why I'm interviewing folks who made sexual mods for Stardew Valley, and the games we've been playing. Like I said, we're all over the place on this episode. Hold tight.
Not every video game comes together the way you'd want, and the best of intentions can end up being exactly that: intentions. That feeling drove a lot of conversation today on the podcast.
Over the weekend, Editor-in-Chief Austin Walker and Senior Reporter Patrick Klepek spent time with We Are Chicago, a narrative-driven game hoping to illustrate the racial and socioeconomic struggles of African-Americans living in the South Side of Chicago, an area tragically known for its violence and crime. It, uh, doesn't really work, to say the least. Managing Editor Danielle Riendeau joined us for that, alongside new thoughts on what defines a Souls-like, and more from The Question Bucket.
If you get Senior Reporter Patrick Kelpek and Editor-in-Chief Austin Walker in a room, Souls talk is gonna happen. We might end up fighting over the merits of Dark Souls 2 longer than one should, but that's the way it is.
All this Souls talk was spurred by Managing Editor Danielle Riendeau discussing her time with Nioh, which prompted a much longer breakdown and analysis of the core DNA behind a Souls game, and whether we can come up with a collective definition for the genre. We also dip into The Question Bucket, and Austin reveals the three-part young adult novel series that he's been working on.
The Super Bowl was this weekend, and while a just universe would have allowed a team other than the New England Patriots to win for once, 2017 has shown that world is not ours. Congrats, Patriots fans. You won another one.
Back in the world of podcasts, Managing Editor Danielle Riendeau was battling sickness this morning, so Social Editor Danika Harrod joined Senior Reporter Patrick Klepek and Editor-in-Chief Austin Walker to give an update on the search for Donnel in Fire Emblem: Heroes, react to the beta for Ghost Recon Wildlands, discuss how Nioh seems to be separating itself from Dark Souls, and dip into The Question Bucket.
We made it through January, y’all. That might seem like much, but we’ve gotta start somewhere. Fortunately, your reward is an avalanche of new games to play.
Editor-in-Chief Austin Walker returns to the podcast, after playing several hours of Horizon: Zero Dawn earlier this week. We talked about entering the land of robot dinosaurs with Senior Reporter Patrick Klepek and Managing Editor Danielle Riendeau, before breaking down initial impressions of the Dark Souls-inspired Nioh, breaking down our (read: Austin's) Fire Emblem: Heroes gambling habits. And no episode of Waypoint Radio would be complete without a thorough trip to The Question Bucket.